Learning Outcomes
The requirements, reviews, and curriculum for CCA's Interaction Design program are designed such that graduating students successfully achieve the following program learning outcomes:
Craft Skills
IxD students will understand and be able to craft interactive systems, products, services, user flows, multi-touchpoint and immersive experiences using story and narrative skills. Additionally they will be able to design interactions at the intersection of machine and human, affect the behavior of both and understand the ethical considerations behind their design decisions.
Secondary Craft Skills
IxD students will employ contemporary visual design skills to communicate their work, model manmade and natural ecosystems to understand where their work is situated and they will employ storytelling, prototyping, computation, animation and video, and emergent technologies to demonstrate their work.
Process Skills
IxD students will employ deep human-centered process skills including user research (quantitative and qualitative), prototyping, brainstorming, and actionable knowledge synthesis in order to create innovative and effective user experiences. Additionally, students are effective at both collaboration and interdisciplinary work. IxD students will use emerging technology to expand and augment their work, maintaining an understanding of the underlying systems and ethics behind use of emergent technology.
Knowledge Skills
Students’ design practices employ a contemporary understanding of cognitive science, history of design, history of human-computer interaction, and the history of machines as related to interaction design.
Creativity and Exploration
IxD students will explore various technologies, including use of AI, VR, AR and other emergent technology as an expression of creative exploration. They will bring to bear creativity and innovative ways of making interactive experiences with technology beyond the screen and utilize storytelling and narrative in their expression.
Professionalism
IxD students will create portfolios of their work including case studies. They will be able to present and defend design decisions through effective communication techniques including oral presentations and written case studies. They will also be prepared to design and respond to the ethical and sustainable concerns encountered by professional interaction designers.
Perspective
Students can identify appropriate systemic and ethical challenges and produce original design responses that are reflective of their analytical, critical, cultural and creative capabilities; and their individual points of view. Students experience joy in learning and approach technology as a multi-layered media for exploration and innovation.